![]() ![]() Or, if choosing to use the default IKEMEN tag, includes a fix that improves compatibility some by changing the tag states used. Supports IKEMEN features such as combo and tag toast messages, 3v3 and 4v4 battles, ratio battles, and tag battles.Ĭomes with the option to use PotS's active tag system (had to include it as the tag toast message is part of the tag.zss). Uses standard MUGEN portraits for ease of use.Ī 504 slot mode for simple use, and a 700 slot mode for more character slots and a slightly better look (imo) at the cost of simplicity. (Just as simple in version 1.1!) I also wanted to make something new using the techniques I learned from editing Devon's CVS Black screenpack (into Infinite Legacy for IKEMEN). I felt inspired by the aesthetic of 90s Capcom fighting games, and wanted to encapsulate that in a screenpack for my personal IKEMEN compilation. I'm back with another screenpack for IKEMEN Go! This is my favorite to date. NEW UPDATE: April 1st 2023, check out the update section. Version 1.1 does not work correctly in IKEMEN Go 0.98.2! If for some reason you still need to use it, grab Version 1.0 from AK1 instead. Your creative talents shine through brightly, very brightly, with this one to bring the community something truly awesome.Warning: This Screenpack only works with IKEMEN Go version 0.99 (possibly higher) set up with a 16:9 resolution! This is not designed to work on MUGEN. I'm also glad to have been a part in influencing your name choice. It's a natural fit!! Now everyone will know who brought such awesomeness upon us. Unknown Mugen Screenpack v1.1 M.U.G.E.N Mods Ads keep us online. It also fits your creation well if you ask me. One could nitpick scant details such as a few lossy portraits here and there, or a few stark design elements. But thats just splitting hairs in an entirely, overall coheshive package. The best detail you have implemented is your Team Select graphical overlay: You're gonna have plenty of people borrowing from that design element. I sincerely mean that.Ĭongrats on your release NoZ. It's great to have another fantastic screenpack to use on my HDD. It's also great to have a talented friend amongst all of the greats here on MFG. I can't wait to get my hands dirty.MUGEN 3 Galaxy is a screenpack created by H-Loader that was originally released for M.U.G.E.N 1.0, but was ported to WinMUGEN a year later to celebrate the release of the no-limit hack. Unlike other screenpacks made especially for M.U.G.E.N 1.0, H-Loader deliberately chose against making it HD as it would 'weigh too much', instead opting for a standard 640x480 resolution. As the 1.0 version is incompatible with 1.1, a version compatible with 1.1 has been released by gui0007. MUGEN 3 Galaxy is futuristic in appearance, featuring a primarily silver 'frame' aesthetic with bright, neon text colours for the menus and the player's team, with blue representing player 1 and green representing player 2 certain elements give the screenpack similarities to BrokenMUGEN in that they make the screenpack seem 'glitchy' or 'dysfunctional', which is particularly evident with the intermittent static over the menu text and custom character portraits, as well as the occasional bright flashes that occur on every menu and during round transitions. This version is the original release of the MUGEN 3 Galaxy screenpack and is natively compatible with M.U.G.E.N 1.0, running at 640x480 resolution the screenpack itself features a total of four different motifs split into two sets-one for custom portraits and the other for default portraits-with each set having two different roster sizes, labelled as 'Motif1', Motif2', Motif3' and 'Motif4', respectively. Due to the large amount of full-screen animations with high frame-counts, the screenpack may cause lag on older machines while navigating the menus, though such lag is not as prominent with the default portrait motifs.
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